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Sins of galactic empire
Sins of galactic empire












sins of galactic empire

The variations are minor, but again present a nice change of pace for veteran players. TEC players, for example, choose between advanced capabilities in system defense or raiding. I’m not convinced that Sins needed more ship types, as the existing frigate-cruiser-capital triangle works so well, but longtime players will appreciate having new tools to play with.Įach of the three races now has two sub-factions with slightly different tech trees that specialize farther in one direction or another. Titans are mostly fun because they’re a fleet unto themselves, and who doesn’t like smashing an opponent with a planet-sized ship? Corvettes give brand new tactical options in battle, like the ability to disable and otherwise mess with enemy fleets. The new ship types, one larger and one smaller than those previously available, add diversity to fleets. Rebellion’s additions feel about the size of those two combined, and make the total package a vast game that takes weeks of exploration and experimentation to understand, much less master.

sins of galactic empire sins of galactic empire sins of galactic empire

The two micro-expansions since (both included in this release) added a lot more, with huge customizable starbases and richer diplomatic interactions. Sins was a deep, complex game when it initially released. Grand space battles pitting entire empires against each other are both awesome and inevitable. The purpose of this entire enterprise, though, is war. You colonize new planets, build sprawling trade networks, spread your culture through the stars, and construct massive fleets full of varied ship types and sizes. Sins of a Solar Empire’s stately pace allows the game to feel halfway to Civilization or Master of Orion while remaining real-time. The elements it adds – enormous Titan-class ships, tiny corvettes, and minor differences between six sub-factions – are squarely aimed at experienced players, but the whole package is so good that there are very few PC gamers I wouldn’t recommend this to. This expansion to the real-time strategy game from 2008 that fuses galactic empire-building with impressive tactical spaceship battles is a fantastic reason to revisit one of the better recent franchises in PC gaming.














Sins of galactic empire